Cuervos Sangrientos
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| El Sgt. Guillermito, mascota de los Marines Espaciales, tiene el honor de patrocinar éste espacio por orden del Capellán Cassius de los Ultramarines. Pulsa sobre él y te acompañará a la categoría Marines Espaciales. |
| Cuervos Sangrientos | |
|---|---|
| Fundación Desconocida | |
| | |
| Detalles | |
| Antecesor | Desconocido |
| Señor del Capítulo | Gabriel Angelos |
| Mundo Capitular | Capítulo basado en Flota |
| Fortaleza-Monasterio | "Omnis Arcanum" |
| Especialidad | Gran cantidad de Bibliotecarios |
| Grito de Guerra | "El Conocimiento es Poder, ¡Protégelo bien!", "¡Por el Emperador y el Gran Padre!" |
| Capítulos Sucesores | |
| No se conocen | |
| Esquema de Color | |
| | |
Los Cuervos Sangrientos son un Capítulo Leal de Marines Espaciales de origen y Fundación desconocidos. Los orígenes de los Cuervos Sangrientos están envueltos en misterio y se cree que tienen que ver con una oscura verdad relacionada con la Herejía de Horus. Este elusivo Capítulo siempre se ha inclinado por la búsqueda de conocimientos y la adquisición de antiguos saberes, y produce un número inusualmente alto de Bibliotecarios ya que una elevada proporción de sus Neófitos desarrolla poderes psíquicos poco después de serles implantada la semilla genética de los Cuervos Sangrientos. Estos poderosos Bibliotecarios guían al Capítulo, permitiéndole luchar con una precisión y furia calculada hechas posibles por su capacidad de predecir y malograr las estrategias de su enemigo antes incluso de que las ponga en práctica. Estos arcanos poderes han llevado a grandes especulaciones, y algunos se preocupan por la auténtica naturaleza y origen de este Capítulo.
Tan conocidos como son por su bravura y su eficiencia en combate, lo son también por su obsesión por recuperar información y tecnología perdidas. Estos Hermanos de Batalla han mostrado repetidas veces una inclinación por aceptar técnicas no tradicionales y enfoques extremos con tal de recuperar y poner a salvo en sus cámaras algunas reliquias o tomos perdidos. Su tendencia a depender de un número inusualmente alto de Marines Espaciales psíquicos solo ayuda a diferenciarlos aún más de la mayoría de Capítulos. Algunos miembros del Adeptus Administratum creen que esta dependencia es un desastre en potencia, mientras que otros respetan y temen las ventajas que estos dotados Hermanos de Batalla han aportado a su Capítulo.
Contenido |
Historia
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Aunque los Cuervos Sangrientos tienen un largo y glorioso historial de servicio al Emperador, sus orígenes exactos y sus primeros días al servicio del Imperio son oscuros e inciertos. Ni siquiera su Señor del Capítulo ni sus Bibliotecarios pueden decir con seguridad cuándo fueron fundados o de qué Legión descienden. Los registros escritos del Capítulo contenidos en su Librarium solo alcanzan al M37, aunque vagas referencias a sus actos en las letanías de otros Capítulos y organizaciones imperiales demuestran que ya existían y luchaban contra los enemigos del Emperador muchos siglos antes. Sin embargo, esos registros o han desaparecido o han sido sellados por la Inquisición. Los huecos en los archivos respecto a su origen son tan extensos que el Capítulo ni siquiera conoce el origen de su semilla genética o la identidad de su Primarca. El hecho de que tantos datos se hayan perdido u ocultado es un sospechoso indicio que sugiere que muchas ramas del Imperio, incluida la Inquisición y los propios Cuervos Sangrientos, hicieron un esfuerzo conjunto por eliminar casi todo rastro del pasado de los Cuervos Sangrientos. El motivo de esto sigue siendo un misterio, pero el suceso es conocido como la "Desfundación" entre los Cuervos Sangrientos. Más extraño aún es que se descubrieron archivos sobre los Cuervos Sangrientos en mundos Eldar ocultos en el Ojo del Terror y guardados por los enigmáticos Arlequines. Dado que los Cuervos Sangrientos valoran tanto la búsqueda de conocimiento, es irónico que los Astartes de este Capítulo sepan tan poco sobre sus propios orígenes o los primeros siglos de su servicio al Emperador de la Humanidad.
En algún punto de la historia del Capítulo, durante sus primeras campañas en el Sector Gótico, sufrieron una enorme cantidad de bajas combatiendo contra las fuerzas del Caos. El Señor del Capítulo y el Señor de la Santidad de los Cuervos Sangrientos cayeron cubriendo la retirada de la 1ª Compañía. Ante el desastre y la falta de reemplazos fuertes entre los oficiales del Capítulo para ocupar el puesto vacante, el Bibliotecario Jefe Azariah Vidya dio un paso al frente y tomó el mando del Capítulo, siendo el primer Cuervo Sangriento en portar al mismo tiempo los dos rangos y convirtiendo esto en una tradición. Conocido por sus Hermanos de Batalla como el Gran Padre, Azariah Vidya usó sus poderes psíquicos y sus métodos de inteligencia para aprender los hábitos de sus enemigos al detalle y después lanzar devastadores ataques contra sus mayores debilidades.
Azariah Vidya dirigió la reconstrucción del Capítulo tras sus pérdidas, y la actual organización de los Cuervos Sangrientos ha sido fuertemente influida por sus enseñanzas. Los Cuervos Sangrientos estudian a sus adversarios en profundidad antes de lanzar ataques precisos sobre puntos clave. El Capítulo también tiene otro rasgo distintivo: recoge y guarda el conocimiento con gran celo. Esta es una tendencia que llama la atención de algunos individuos del Imperio, y es una rareza cultural que no necesariamente se considera buena entre los escalafones superiores de las organizaciones imperiales y la Inquisición. Hay poca información disponible, incluso entre las leyendas del Capítulo, sobre su liderazgo antes de que el Gran Padre tomase el manto de Señor del Capítulo. Muchos estudiosos del Adeptus Administratum creen que fue esta legendaria combinación de cargos lo que ha hecho que los Cuervos Sangrientos valoren tanto a sus Bibliotecarios. Algunos sabios incluso llegan a decir que buscan deliberadamente Neófitos con poderes psíquicos, para que sean auténticos herederos de la leyenda de Vidya. Otros argumentan que él simplemente puso en marcha algunas tradiciones para que el Capítulo siempre fuera capaz de contar con un leal contingente de miembros psíquicos.
Un tomo supuestamente manuscrito por el mismo Azariah Vidya, llamado el Apócrifo de la Desfundación, postula que los Cuervos Sangrientos son un Capítulo querido por el alma del mismo Emperador, y que su historia fue ocultada por agentes cercanos al Trono Dorado, para mantenerlos en secreto ante los demás hijos del Emperador pero no ante los propios Cuervos Sangrientos. El Apócrifo argumenta que buscar estas respuestas perdidas no es herético siempre que el conocimiento no salga del Capítulo.
Uno de los aspectos más remarcables de los Cuervos Sangrientos es el inusualmente alto número de Bibliotecarios poderosos del Capítulo, poseyendo muchos más psíquicos que otros Astartes, y la mayoría de ellos desarrolla sus habilidades después de haberles sido implantada la semilla genética de los Cuervos Sangrientos. Se desconoce si esto se debe a la semilla genética del Capítulo, pero no es raro que los Tecnosacerdotes del Adeptus Mechanicus crean que hay alguna mancha Caótica dentro del legado de los Cuervos Sangrientos. Se susurra entre los Cuervos Sangrientos que hay una escuadra especial compuesta solo por psíquicos que trabaja en secreto dentro del Capítulo. Los Bibliotecarios de los Cuervos Sangrientos son excepcionalmente poderosos, pero se desconoce si esto se debe a los actos del Gran Padre o es simplemente consecuencia de la reverencia que le dedican.
Durante milenios, los Cuervos Sangrientos se han identificado principalmente con su obsesión por descubrir secretos y por su uso de psíquicos como base crucial de su habilidad marcial. Muchos de estos estudios sobrepasaron los límites de los principios imperiales, a menudo atrayendo la atención de elementos inquisitoriales. Los Cuervos Sangrientos han exhibido constantemente una inclinación por estudiar a sus enemigos antes de eliminarlos. Sin embargo, tales conocimientos pueden llevar a una trágica corrupción, pues en algunos casos el mero saber puede ser irrevocablemente condenatorio. Así ha demostrado ser el caso del recientemente derrotado Azariah Kyras.
Antes de que ese Traidor alcanzase la posición de Señor del Capítulo, libró una valerosa batalla contra el Gran Demonio de Nurgle llamado Ulkair en el planeta Aurelia. Aunque el odioso ser fue derrotado, se creyó que el entonces Epistolario Kyras había sido perdido en la Disformidad. Se introdujo la noticia de su muerte en los registros del Capítulo, acompañada de recomendaciones por valentía. Cinco siglos después, sin embargo, regresó inexplicablemente y tomó el mando de la 5ª Compañía. Sus experiencias dentro de la Disformidad corrompieron trágicamente al Marine Espacial, y desde su regreso se concentró en extender esa corrupción a sus Hermanos de Batalla.
En los siglos siguientes Azariah Kyras ocultó su corrupción mientras seguía extendiendo su mancha por el Capítulo. Aquellos que caían bajo su influencia se convertían en anfitriones de Demonios aliados con el supuestamente muerto Gran Demonio Ulkair. En un tiempo sorprendentemente corto, Kyras asumió el título de Señor del Capítulo, tomando el mando de los Cuervos Sangrientos y corrompiendo a muchos de los Marines Espaciales. Al mismo tiempo, forjó alianzas con otros Demonios y horribles sirvientes del Caos. Gabriel Angelos, Capitán de la 3ª Compañía, fue el único miembro de los mandos del Capítulo que vio el regreso de Kyras con suspicacia. En secreto, Gabriel le investigó siempre que pudo, hasta que al final le expuso como un hereje y un traidor, tras confirmar los lazos entre el Señor del Capítulo y las Legiones Traidoras.
Sin embargo, la verdad fue descubierta demasiado tarde. Para cuando el Capitán Angelos estuvo preparado para revelar sus hallazgos al Capítulo, un gran número de Marines Espaciales ya estaban corrompidos. De esta forma, Kyras pudo declarar traidor a Gabriel e iniciar una cruel caza contra el valiente oficial y sus fuerzas leales. Una sangrienta guerra capitular estalló, llegando a engullir todo el Subsector Aureliano en su momento álgido a finales del M41. Kyras acabó por declarar abiertamente su lealtad al Caos y fue convertido en Príncipe Demonio. El Demonio fue matado, pero a un gran coste para las fuerzas de Gabriel, quien se convirtió en nuevo Señor del Capítulo tras una sangrienta purga y procedió a reexaminar las prácticas más inusuales del Capítulo. Ahora el Capítulo debe mostrar mucho más cuidado al reclutar nuevos miembros para reemplazar a los traidores, no sea que otras facciones aprovechen para pedir su disolución en esta época de debilidad.
Campañas notables
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- Caída de la Fortaleza Negra de Vespa (ca. 500.M41) - El Capitán Davian Thule, posteriormente comandante de la 4ª Compañía, destacó por primera vez al matar a la Hechicera del Caos Morgana.
- Purificación de Obscurus (M41) - El Capitán Apollo Diomedes obtuvo su victoria más famosa en el Mundo Penal de Obscurus tras casi dos siglos al frente de la 1ª Compañía. En ese mismo día, él y sus Hermanos de Batalla derrotaron al Kaudillo Orko Manstompa Megakilla y al Hechicero del Caos Anuphans el Cruel. Tras esta hazaña Diomedes fue puesto al mando de la Guardia de Honor del Señor del Capítulo, convirtiéndose en el agente más público de Azariah Kyras entre los a menudo dispersos Astartes del Capítulo.
- Incidente de Cyrene (M41) - Durante muchos siglos, los Cuervos Sangrientos usaron el planeta Cyrene como una de sus principales bases de reclutamiento. Este feraz mundo tenía una próspera sociedad agrícola y una población que participaba con entusiasmo de un modo de vida militar. Sus habitantes mostraban una inamovible lealtad al Imperio. Las capacidades de su respetado ejército eran superadas solo por las de varios Regimientos que el planeta había aportado a la Guardia Imperial. La única desgracia del planeta era una propensión más alta de lo normal a tener hijos mutantes o psíquicos. Poco después de obtener el rango de Capitán de la 3ª Compañía, Gabriel Angelos regresó a Cyrene para comenzar las Pruebas de Sangre, el sistema del Capítulo para seleccionar nuevos Neófitos. Siglos antes, de hecho, Angelos había sido reclutado de este mismo mundo. Trágicamente, durante el transcurso de estas Pruebas, Angelos interrumpió abruptamente el proceso, y envió un mensaje secreto a la Inquisición. Aunque se desconoce el contenido de ese mensaje, su resultado fue abundantemente claro: unos pocos meses más tarde una armada de la Flota Imperial y la Inquisición viajó al Sistema y lo eliminó por medio de un Exterminatus.
- Campaña de Tartarus (M41) - Poco después del Incidente de Cyrene, el Capitán Gabriel Angelos, Comandante de la Guardia y de la 3ª Compañía así como de la Barcaza de Batalla Letanía de Furia y el Crucero de Asalto Espíritu Famélico, recibió órdenes de ayudar a las fuerzas imperiales en el Mundo Civilizado de Tartarus, que había sido invadido por un ¡Waaagh! Orko. A lo largo de la campaña, los Cuervos Sangrientos descubrieron la oscura historia del planeta, localizando numerosos lugares de poder del Caos y reliquias Eldar, dejadas atrás para ayudar a las futuras generaciones a continuar la batalla contra las fuerzas del Caos atrapadas en el planeta. Durante los combates, la mayor parte de la población que no fue evacuada o bien cayó al Caos o fue asesinada por los Orkos, y muy pocos civiles escaparon de Tartarus. En realidad, la invasión Orka solo había sido una distracción. Una partida de guerra de la Legión Alfa, dirigida por el Señor del Caos Baal y el Hechicero del Caos Sindri Myr, había usado la cobertura del ¡Waaagh! para desembarcar en el planeta sin ser detectada y comenzar sus propias operaciones para obtener un antiguo y poderosísimo artefacto del Caos conocido como el Maledictum. Gabriel Angelos, cuya propia intuición le indicaba que había algo más en Tartarus que lo que se percibía a simple vista, ignoró las advertencias del Inquisidor Mordecai Toth del Ordo Malleus y continuó buscando las fuerzas ocultas en el planeta. Finalmente, Gabriel descubrió que una fuerza de Eldars del Mundo Astronave Biel-Tan había acudido a volver a sellar a un poderoso Demonio dentro del Maledictum, que estaba oculto bajo la capital del planeta. Sin embargo, los Cuervos Sangrientos acabaron con el Avatar de Khaine y con muchos de los guerreros Eldar. A pesar de la intervención de estos, Sindri logró robar el Maledictum y su llave. Quizá el suceso más lamentable de la lucha en Tartarus no fue la alta cantidad de bajas, sino la traición del Bibliotecario Isador Akios, quien había sido iniciado junto a Gabriel. Fue corrompido por el poder del Maledictum, y fue él quien se lo entregó a Sindri, pues había sido manipulado por el Hechicero desde el principio. Su traición no podía ser perdonada y no pudo superar a Gabriel Angelos en combate singular. Al concluir la campaña, Gabriel rompió el Maledictum con un Martillo Demonio forjado a partir de un fragmento de la Condenación Aullante del Avatar de Biel-Tan. Esto, no obstante, solo liberó al Demonio, que se había estado alimentando del gran derramamiento de sangre en el planeta. Cuando quedó desatado, el Demonio sugirió una relación entre él y el Inquisidor Toth, dando a entender que quizá el Inquisidor no era tan puro como parecía. Sin embargo, Gabriel no pudo investigar más profundamente el asunto, ya que tuvo que abandonar el planeta con los heridos y con el único recluta tomado del planeta, el Sargento de Asalto Ckrius. El joven Guardia Imperial había sido apadrinado por el Sargento Exterminador Tanthius, y a pesar de estar malherido fue llevado a bordo de la Letanía de Furia para comenzar el largo y doloroso proceso de conversión en Marine Espacial. En Tartarus el Sargento Explorador sufrió graves heridas a manos de Arañas de Disformidad Eldar, pero sobrevivió y regresó al servicio activo con la ayuda de numerosos implantes biónicos.
- La Cruzada Oscura o Campaña de Kronus (M41) - La terrible campaña conocida como la Cruzada Oscura comenzó cuando los Cuervos Sangrientos descubrieron artefactos sobre su desconocido pasado en los desiertos congelados de Vandea Septentrional en Kronus, un Mundo Civilizado imperial recientemente capturado por el Imperio Tau. Siguiendo órdenes de su Señor del Capítulo, tres Compañías de los Cuervos Sangrientos fueron enviadas a purgar el planeta de las fuerzas xenos presentes para que el Capítulo pudiese explorar más profundamente las ruinas y aprender más sobre sus orígenes perdidos. Sin embargo, después de que los equipos de búsqueda imperiales descubriesen la existencia de un Cañón Hellstorm, un arma de un antiguo Titán Imperator llamado Aquila Ignis, que se había perdido en Kronus durante la Herejía de Horus, el General Lukas Alexander de la Guardia Imperial fue nombrado Gobernador Militante y recibió la orden de recuperar el planeta para el Emperador. Esta orden chocaba directamente con las intenciones de los Cuervos Sangrientos de mantener el secreto sobre cualquier hallazgo que pudieran hacer sobre sus orígenes en el planeta, lo que al final hizo que las dos fuerzas imperiales se enfrentasen en un sangriento conflicto. También estaban presentes fuerzas de la Legión Traidora de los Portadores de la Palabra, bajo el mando del Apóstol Oscuro Eliphas el Heredero, del ¡Waaagh! del Kaudillo Orko Gorgutz Kazakabezaz, de los Tau, dirigidas por Shas'o Kais, y del Mundo Astronave Eldar de Biel-Tan con la Vidente Taldeer al frente. El destacamento de los Cuervos Sangrientos, que incluía a las Compañías 1ª, 2ª y 4ª, estaba comandado por el Capitán Davian Thule de la 4ª, y recibía el apoyo de la Barcaza de Batalla Letanía de Furia. Lograron derrotar a todas las otras facciones presentes en el planeta hasta que solo quedaron ellos y la Guardia Imperial. Esta había establecido su base en una ciudad cercana al Cañón Hellstorm capturada a los Tau, a la que rebautizaron Bahía Victoria convencidos de que conquistarían el planeta incluso si eso implicaba enfrentarse a los Marines Espaciales. Sin embargo, los Cuervos lograron penetrar en el defendido bastión y tomar el control del mismo Cañón Hellstorm, haciendo estallar una revolución por parte de las tropas que no querían luchar contra los Astartes una vez muerto su Comisario, Anton Gebbett. Los Cuervos Sangrientos añadieron estas tropas a sus propias fuerzas y se abrieron camino a través de las defensas de Lukas Alexander, consiguiendo acabar con el reinado del Lord Gobernador sobre Kronus. En el informe posterior presentado por Thule, se menciona que los Cuervos Sangrientos trataron con el mayor respeto a Alexander, especialmente tras haberse mantenido absolutamente leal a sus órdenes y defender Bahía Victoria con habilidad y honor. A pesar de su pérdida, Alexander y sus tropas fueron recomendados y honrados por su bravura al oponerse al asalto de los Cuervos Sangrientos. La única excepción fue la traicionera 5ª Compañía del Regimiento, que fue ejecutada sin piedad por volverse contra su General incluso a pesar de haberse unido a los Marines Espaciales. Kronus era también un Mundo Necrópolis Necrón y los Necrones, los primeros señores de Kronus, despertaron en sus tumbas de estasis profundamente enterradas al percibir las batallas libradas en la superficie. Emergieron en la Meseta de Thur'abis cuando aún luchaban todas las facciones por el planeta, empezando a reconquistarlo región a región y a cosechar todas las formas de vida inteligente que encontraban. Habiendo derrotado a la Guardia Imperial para asegurarse el control del planeta, los Cuervos Sangrientos lanzaron un furioso asalto contra el corazón del complejo subterráneo Necrón. Dirigidos por el Capitán Thule, descendieron a las cavernas enterradas bajo la meseta para enfrentarse a innumerables Necrones en la enorme red de catacumbas. A pesar de lo oscuro y temible del lugar, los Cuervos se abrieron camino y destruyeron los nodos de mando de los Necrones hasta llegar a un punto clave de la estructura. Davian Thule colocó en él un poderoso explosivo que hizo derrumbarse al complejo, acabando con la amenaza Necrona en Kronus, aunque es posible que esto no fuese más que un retraso para los xenos. Tras los sucesos de Kronus, el Capitán fue cuestionado por el Inquisidor Mordecai Toth por su ataque contra otros siervos del Emperador, pero no encontró ninguna prueba concreta de que esos actos hubiesen sido heréticos o inspirados por el Caos. Thule había sido considerado antaño uno de los mayores Astartes del Capítulo, y su brillante dirección de la Campaña de Kronus y su victoria deberían haberle catapultado aún más alto en la escala de mando de los Cuervos Sangrientos, pero en vez de eso perdió favor ante el Señor del Capítulo, Azariah Kyras. Muchos dentro del Capítulo han especulado que la caída en desgracia de Thule se debió a su disposición a vilipendiar a los Guardias Imperiales muertos por los Cuervos Sangrientos en Kronus, un hecho que fue notificado durante la investigación inquisitorial sobre el asunto. Hay rumores más oscuros, sin embargo, que hablan de secretos descubiertos en Kronus que habrían sacudido la fe de Thule en el Capítulo y habrían hecho que se retirase voluntariamente de la política capitular. Después de que Kronus cayese en manos de los Cuervos Sangrientos, supuestamente Thule destruyó las antiguas reliquias del Capítulo que había recuperado bajo las ruinas de una antigua Fortaleza-Monasterio de los Cuervos Sangrientos.
- Campaña de Kaurava (M41) - La campaña por el Sistema Kaurava enfrentó a los Cuervos Sangrientos contra la Guardia Imperial estacionada en el Sistema y una Cruzada de la Orden de la Rosa Sagrada del Adepta Sororitas. A pesar de la presencia de enemigos más que suficientes (los Orkos del ¡Waaagh! Gorgutz, los Eldars Oscuros de la Cábala del Corazón Negro, los Marines Espaciales del Caos de la Legión Alfa bajo el mando del Campeón de Khorne Firaeveus Carron, y los Tau), las fuerzas imperiales presentes en el Sistema se enfrascaron en una brutal lucha intestina. Para empeorar las cosas, los Necrones despertaron del Gran Letargo bajo las arenas del Mundo Necrópolis de Kaurava III. Los Cuervos Sangrientos establecieron su base en las montañas de Kaurava II, donde encontraron una población barbárica pero fuerte y con mucho potencial para ser reclutada. Desafortunadamente, la campaña acabó de forma desastrosa para el Capítulo, que perdió 5 Compañías enteras y al Capitán Indrick Boreale, lo que equivalía a la mitad de sus fuerzas. Como consecuencia, los Cuervos Sangrientos debieron acelerar desesperadamente sus procesos de reclutamiento en el Subsector Aurelia, el único terreno de reclutamiento de Neófitos que le quedaba al Capítulo. Los Astartes supervivientes de la Campaña de Kaurava rara vez volvieron a hablar de ella, viéndola como un terrible error que desgastó profundamente al Capítulo.
- Campaña de Targa (M41) - El Capitán Gabriel Angelos y su 3ª Compañía derrotaron de forma aplastante a los Tau en el Sistema Targa de la Franja Este, el cual habían intentado anexionar a su imperio.
- Primera Cruzada Aureliana (M41) - El Subsector Aureliano del Sector Korianis había sido profundamente importante para los Cuervos Sangrientos desde hacía mucho, tanto como fuente de nuevos reclutas como el principal origen de su tecnología, armas y otras manufacturas procedentes de su capital, el Mundo Colmena de Meridian. En alguna fecha imprecisa del M41, el Comandante Aramas de los Cuervos Sangrientos y el Sargento Tarkus lanzaron una ataque profundo contra el desértico Mundo Feudal de Calderis para ayudar al Capitán Davian Thule y a su Compañía en la lucha contra una fuerza de Orkos. Los Neófitos tomados del Subsector Aurelia eran más necesarios que nunca tras las terribles pérdidas sufridas en la campaña del Sistema Kaurava. Cuando el ejército de los Cuervos Sangrientes rechazó a los Orkos en Calderis se vieron enfrentados al Mekániko Badzappa y su Kamión de Guerra. Aunque el Chapuzaz escapó, los Astartes derrumbaron la mina a través de la cual los Orkos habían estado asaltando a los humanos de Calderis y se alzaron con la victoria. Seguidamente atacaron una aldea de Calderis donde el Sargento Explorador Cyrus les esperaba para defenderla de otro asalto Orko. El ejército logró abrirse camino hasta alcanzar al oficial al cargo de la defensa del poblado, el Sargento Avitus, rescatarlo y salvar el pueblo de los Orkos. Entonces los Cuervos Sangrientos recibieron noticias de que los Orkos habían atacado otras dos localizaciones clave de Calderis y comprendieron que había otros con mayor habilidad táctica que un simple pielverde dirigiéndoles. El primer ataque estaba encabezado por un Noble de Azalto llamado Skykilla y el segundo por el Kaudillo Gutrencha. Tras derrotar a los Orkos, los Marines Espaciales obtuvieron información de Skykilla y Gutrencha y descubrieron que ambos habían visitado recientemente la Mina Fellhammer, y que el Mekániko Badzappa también estaba allí. El Sargento Cyrus se quedó a bordo del Crucero de Asalto Armageddon para proporcionar apoyo técnico mientras sus fuerzas avanzaban para expulsar a los demás Orkos de Calderis. Cuando los Astartes entraron en la mina descubrieron que un Exarca Araña de Disformidad Eldar y su séquito estaban allí, pero se desvanecieron antes de poder ser atacados cuando los Orkos cargaron contra los Cuervos Sangrientos. Los Astartes fueron rescatados de los disparos Orkos por el Sargento Thaddeus, y encontraron a Badzappa y a sus Chikos siendo atacados por un Brujo Eldar y una compañía de Guardianes. Aunque los Astartes mataron al Brujo, el astuto Orko volvió a escaparse. Con su último aliento, el Brujo mencionó un enemigo mayor que amenazaba a todo el Subsector, pero los Cuervos Sangrientos no prestaron atención a lo que consideraron balbuceos incoherentes de un miembro de una raza xenos conocida por su duplicidad. Después los Cuervos Sangrientos viajaron al selvático Mundo Salvaje de Typhon Primaris para eliminar a los Eldars descubiertos allí. Un Exarca Araña de Disformidad estaba agitando a los Orkos Zalvajes del Klan Luna Malvada de las junglas de Typhon y él y sus fuerzas debieron ser destruidas. Este Exarca no dijo nada sobre ese "enemigo mayor" cuando se vio atacado por los Astartes, pero le pidió a Thule que volviese a Calderis pues el Mekániko Badzappa estaba lanzando un ataque contra la capital del planeta, y sus ciudadanos informaban de plantas mutantes y de pequeñas criaturas moradas que mataban al ganado. Los Marines Espaciales regresaron allí y mataron finalmente al Mekániko Orko, pero pronto fueron atacados por Tiránidos procedentes de una Flota Enjambre probablemente escindida de la Leviathan que había invadido el Subsector para devorarlo por completo. Thule fue herido de muerte por un Guerrero Tiránido y el Tecnomarine Martellus dirigió a los Cuervos Sangrientos en su retirada tras destruir a los Tiránidos. Los Marines regresaron a Typhon, dejando al Apotecario Gordian al cargo del cuidado del malherido Davian Thule. Los Cuervos Sangrientos mataron al Explorador Eldar Nemerian, quien había estado causando problemas al Imperio agitando a los Orkos Zalvajes, y volvieron de nuevo a Calderis para matar al Guerrero Tiránido que había herido de muerte al Capitán Thule. Tras esto los Cuervos Sangrientos se enfrentan a cumplir con tres objetivos primarios: obtener una muestra de biotoxina de los Tiránidos para generar un veneno genético contra la Flota Enjambre, asegurar los datos de un antiguo Dispositivo Astronómico de la Era Oscura de la Tecnología situado en Typhon Primaris para localizar una debilidad crítica en la Flota Enjambre, y defender la gran Ciudad Colmena de Forja del Ángel en Meridian. Asegurar el Dispositivo Astronómico permitió a los Cuervos Sangrientos desatar bombardeos orbitales y desembarcos profundos muy precisos, defendiendo Forja del Ángel el Sargento Tarkus se hizo con una Armadura de Exterminador, y reuniendo la biotoxina Tiránida se les unió un Dreadnought, que en realidad era el revivido Davian Thule. Meridian era objeto de constantes ataques Eldar y finalmente se reveló que el Vidente Idranel del Mundo Astronave Ulthwé había estado planeando atraer a toda la Flota Enjambre a Meridian usando a la población humana como cebo, para después destruir la amenaza, lo que pondría a salvo a su Mundo Astronave pero acabaría con una fuente vital de materiales de guerra de los Cuervos Sangrientos. Completados los tres objetivos, todo estaba listo para inocular la biotoxina Tiránida. Sin embargo, los Navegantes de la Barcaza de Batalla Letanía de Furia de los Cuervos Sangrientos, que había estado avanzando hacia el Subsector Aureliano para ayudar en su defensa, fueron asaltados psíquicamente por la Mente Enjambre Tiránida, lo que puso a la nave en grave riesgo de quedarse perdida en la Disformidad. Esto eliminó prácticamente la posibilidad de recibir refuerzos para los Cuervos Sangrientos, pero la Mente Enjambre había quedado debilitada por el esfuerzo y envió a sus enjambres a consumir la biomasa de Typhon para recuperar fuerzas. Un equipo de ataque de los Cuervos Sangrientos se desplegó allí y administró la biotoxina artificial a la Mente Enjambre a través de sus tentáculos de alimentación. En la batalla espacial de la órbita, el Armageddon fue destruido y el Apotecario Gordian murió. Mientras el veneno genético hacía efecto en las Bio-naves de la Flota Enjambre, todo pareció perdido ya que el equipo no tenía medios de escape y enormes oleadas de Tiránidos se disponían a atacar. De repente, el Capitán Gabriel Angelos y toda una Compañía de Cuervos Sangrientos aterrizaron en el campo de batalla desde la recién llegada Letanía de Furia, y protegieron a los asediados Cuervos Sangrientos de los enjambres atacantes. El mismo Angelos se unió al ejército de Aramas y su ayuda resultó decisiva para matar al Tirano de Enjambre Alfa que estaba controlando al enjambre. Los Cuervos Sangrientos habían ganado y el Subsector Aureliano y sus miles de millones de habitantes habían sido salvados de la aniquilación absoluta.
- Segunda Cruzada Aureliana (M41) - Just when all seemed to be returning to normal in the Sub-sector Aurelia of the Korianis Sector, the Warp opened up and spat out the former capital world of the Sub-sector and ancient homeworld of the Blood Ravens Chapter of Space Marines, the Ice World of Aurelia. Home to the Blood Ravens' ancient fortress-monastery of Selenon and many loyal citizens of the Imperium, the planet was corrupted by a Greater Daemon of Nurgle known as Ulkair. Chapter Master Moriah had attempted to destroy the daemon but failed, and the weakened daemon was imprisoned in the depths of Keep Selenon by Azariah Kyras, then a Librarian of the Blood Ravens. Yet the daemon's influence proved too strong and eventually the shaken Kyras fell to the taint of Chaos. Aurelia itself was swallowed by the Warp and its existence in the sub-sector that had been named after it was all but forgotten. Yet the ice-encased world returned to realspace in the late 41st Millennium bearing the foul hordes of Chaos, a warband of Chaos Space Marines from the Black Legion led by the Chaos Lord Araghast the Pillager and the former Word Bearers Dark Apostle Eliphas the Inheritor, who had been resurrected by the will of the Dark Gods so that he might seek the destruction of the Blood Ravens, now as a member of the Black Legion. Captain Gabriel Angelos and Commander Aramus rallied the Blood Ravens Astartes of the 3rd and 5th Company to face this threat, but no sooner did they join combat then the Eldar and the ever present Orks rose up to cause trouble along with the heretical soldiery of the Hive World of Meridian's noble House Vandis. Before long the entire Sub-sector was embroiled in fresh combat against multiple foes with the Forces of Chaos causing havoc at will. As the Blood Ravens scrambled to respond to these threats even more dire circumstances came to light as the Space Hulk Judgement of Carrion returned to the Sub-sector. Determined to recover valuable intelligence and ancient advanced technology from the Space Hulk to aid them against the foul servants of Chaos, the Blood Ravens under the command of the local Force Commander, Sergeant Aramus, assaulted the Judgement of Carrion only to discover the bodies of fallen Blood Ravens from the 5th Company, formerly members of an expedition led aboard the Space Hulk by Apothecary Galan. As the forces of Aramus investigated the Hulk they were shocked to find evidence of Galan's corruption by the powers of Chaos, but the truth of the matter was far more insidious. As Aramus and Captain Angelos desperately fought to keep control of the Sub-sector and unlock the secrets of both the Judgement of Carrion and the lost planet Aurelia, they were interrupted by the arrival of Apollo Diomedes, the Captain of the Blood Ravens Honour Guard and the right hand of the Blood Ravens' Chapter Master and Chief Librarian Azariah Kyras. Diomedes ordered all Blood Ravens forces to stand down, an order both Angelos and Aramus promptly ignored. As Diomedes got increasingly sterner in his orders, Aramus and Angelos continued to resist the forces of the Black Legion, with whom the Chapter had recently avoided open conflict for an unknown reason. As his investigations continued, Aramus discovered to his horror that the source of corruption was none other than Chapter Master Kyras himself, who had fallen under the sway of the Greater Daemon Ulkair on Aurelia and spread his taint to Galan aboard the Space Hulk Judgement of Carrion. Kyras escaped the doomed planet Aurelia aboard the Space Hulk and had returned to the Chapter with his dark seed of corruption when he met with Galan's expedition. Daring open conflict with Captain Diomedes' forces in their base-camp on Calderis, Aramus attacked Apothecary Galan, slaying the Traitor and his tainted bodyguard of Terminators, a battle which ended in a confrontation with Captain Diomedes himself. Reluctant to accept the corruption of his political patron within the Chapter, Diomedes found himself torn but let Aramus and his comrades leave Calderis and continue their operations against the Black Legion warband of Araghast the Pillager. The Battle of Aurelia culminated in the death of Eliphas the Inheritor, who seized control of the warband by betraying Araghast and leaving him to the mercies of the Blood Ravens earlier in the fighting. Despite Eliphas' machinations, Aramus was able to re-seal the Daemon Ulkair in its icy tomb within Keep Selenon on Aurelia. Even with this victory, Chapter Master Kyras declared Captain Gabriel Angelos a Renegade and Traitor to the Chapter and Sergeant Aramus found himself faced with the knowledge that the Chapter Master was a corrupt agent of the Chaos Gods. Diomedes and Aramus returned to the Chapter to bide their time while Angelos fled Kyras' wrath. When the time was right the 3rd Company was determined to return and join with Force Commander Aramus and Diomedes to cleanse the Chapter of the insidious taint that lay like a malignant cancer at its core.
- Tercera Cruzada Aureliana (M41) - This third and final campaign in the Aurelian Sub-sector took place ten years after the banishment of Ulkair. Despite the banishment of the Greater Daemon of Nurgle and the defeat of the Black Legion, the planets in the Aurelian Sub-sector remained gripped by constant warfare and bloodshed. More Black Legion forces and Chaos Cults arose to cause havok throughout the sub-sector, while Imperial forces struggled with the feral remnants of the Tyranid invasion, and Orks continued to ravage at the fringes of every world. The Eldar still raided from the shadows, whispering of the remains of a long-fallen Craftworld. The Imperium had reached the limits of its patience. In a bold effort to restore control over the sub-sector, Imperial Segmentum Command sent several regiments of the Cadian Shock Troops of the Imperial Guard to the sub-sector, where they quickly took control of its Planetary Defence Forces. The bulk of these forces had been deployed to Typhon Primaris, a world whose dense jungles provided sanctuary to both aliens and Heretics alike. However, progress was slow, and the Imperium had prepared a more permanent solution for the sub-sector and its citizens: each and every world would be scourged of life, subjected to the fires of Exterminatus. But the recently arrived Imperial forces actually did more harm than good, as hundreds of Guardsmen fell victim to the whispered temptations of the Ruinous Powers, causing dissension within the ranks. Having uncovered heresy in the highest ranks of his Chapter, Blood Ravens Captain Gabriel Angelos had been branded as a Traitor by his corrupt Chapter Master Azariah Kyras. Unwilling to spill the blood of his brother Space Marines, Gabriel had gone into hiding. There, he gathered what few friends and allies he could, readying himself to oppose the Chaotic taint that consumed his brothers. Unable to confront Azariah Kyras directly, the now-Renegade Captain Angelos was forced to rely on those men still loyal to him to help prove that their current Chapter Master was corrupted by Chaos and a Traitor. Unfortunately for Angelos, Captain Diomedes still believed that Chapter Master Kyras was loyal. During the beginning of the campaign, Diomedes, Techmarine Martellus and a respected Veteran Space Marine Sergeant known only as "The Ancient," fought their way across Typhon to root out and eventually destroy Eliphas the Inheritor.
- 13ª Cruzada Negra (999.M41) - Los Cuervos Sangrientos desplegaron una parte de sus fuerzas en la defensa del crucial Mundo Fortaleza de Cadia durante la 13ª Cruzada Negra de Abaddon el Saqueador. El Capitán Davian Thule y su 4ª Compañía se distinguieron especialmente en esta campaña.
Organización
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The Blood Ravens identify themselves as a Chapter that stays closely within the criteria demanded by the Codex Astartes. By the standards of someone who has little interaction with Space Marines, this is a reasonably accurate description. However, compared to many of the more conservative Chapters -- particularly the Successor Chapters of the Ultramarines and Imperial Fists Legions -- the Blood Ravens exhibit a significant level of variation from the standard procedures as dictated by the Codex.
The Blood Ravens' basic company organisation is consistent with the directives of the Codex. The Blood Ravens maintain ten standard companies. Each of these companies maintains the status, combat specialisations, and training protocols as dictated per the Codex. This is in spite of the fact that the Chapter is fleet-based, so companies may be forced to separate due to extended assignments aboard vessels directed to separate portions of the Imperium. The most sweeping change within the Blood Ravens' company leadership is that all company commanders take a member of the Librarium on as a trusted advisor, who aids in preparation for all battles. In some instances, these Librarians even go on to assume the title of company commander in the event of battlefield losses.
The Blood Ravens Chapter is known for having a much higher number of Librarians than most Chapters. It is not uncommon for multiple Librarians to be attached to companies, Librarians to be in charge of outposts and starships and even companies when necessary, such as Librarian-Captain Lucius, the former Captain of the 5th Company. The 1st Company of the Blood Ravens includes several squads made up entirely of Librarians, which are dispatched on only the most important missions, though what these may be is unknown. The Chapter Master of the Blood Ravens also traditionally holds the dual role of Chapter Master and Chief Librarian, a tradition dating back to when the Great Father Azariah Vidya was the first to do so. Whatever the reason for such a large number of Librarians in the ranks of the Blood Ravens, they are an integral part of the Chapter. For instance, the 9th Company had no less than four Librarians attached to it, though with the recent deaths of Brothers Bherald and Rhamah that number dropped to two. Other Librarians of note in the Chapter are Isador Akios, the former Librarian of the 3rd Company before he turned Traitor, Father Jonas, who was previously stationed on the Chapter's recruiting world of Rahe's Paradise and the two other 9th Company Librarians, Zhaphel and Korinth.
The Blood Ravens once maintained a very politically motivated command structure, which included the likes of the mysterious Chapter Master and Chief Librarian Azariah Kyras. More visible envoys of Kyras were Astartes like Captain Apollo Diomedes, Commander of the Chapter's Honour Guard who often acted as Azariah Kyras' strong right hand. Gabriel Angelos, the Captain of the 3rd Company, was the only member of the Chapter’s command elements to view Kyras’ return with mistrust after he had spent centuries trapped within the Warp on the world of Aurelia. Gabriel quietly and suspiciously investigated the Chapter Master at every opportunity, ultimately exposing the Chapter Master as a Heretic and Traitor, when he confirmed links between the fallen Battle-Brother and the Traitor Legions. However, the truth was discovered too late. By the time Captain Angelos was prepared to reveal his findings to the Chapter, a large number of its Space Marines were already corrupted by Chaos. Instead, Kyras declared Angelos to be the Traitor and initiated a vicious hunt for the 3rd Company captain and his forces. A bloody Chapter civil war ensued, one that engulfed the entire Aurelian Sub-sector at its peak. Kyras eventually openly declared his loyalty to Chaos and ascended to Daemon Princedom. The daemon was slain, but at a great cost to Angelos' forces. Angelos ascended to become the new and present Chapter Master of the Blood Ravens after a bloody purge and many of the Chapter’s unusual practices continue to be re-examined. Since the ascension of Gabriel Angelos to the role of Chapter Master, the Blood Ravens have become intensely focused on the identification and elimination of the Traitor Legions and those allied with the Warp. In several instances, Imperial pleas for assistance with other threats have gone unanswered so that the Blood Ravens could continue to pursue their own agenda. It is too early to tell if this is a long-term change of the Chapter’s outlook or simply a shorter term strategy necessitated by extraordinary circumstances.
As a fleet-based Chapter, the Blood Ravens recruit from many different worlds, and recruitment, training and implantation of gene-seed organs in Aspirants can be done by nearly every capital ship in the Blood Ravens fleet. The reserve of the Chapter's gene-seed is spread throughout all of its primary starships, stored in the Implantation Chambers aboard each vessel. These chambers are the most protected on any Blood Ravens starship and will be defended by the Blood Ravens with their lives if need be, for these chambers contain the essence of the Chapter's future. The Chapter is based out of the Battle-Barge Omnis Arcanum that serves as the mobile fortress-monastery of the Chapter. It is from the Omnis Arcanum that the Blood Ravens Chapter Master directs the efforts of the Chapter's companies and where the great Librarium Sanctorium of the Chapter stores all the knowledge gathered by the Chapter in the pursuit of its duties. Like many Astartes Chapters, the Blood Ravens maintain an Honour Guard for the Chapter Master. The Honor Guard under Azariah Kyras was led by Captain Apollo Diomedes, the physical embodiment of the Chapter Master's will.
The Blood Ravens have suffered heavy losses in recent times during the Tartarus Campaign, the Dark Crusade, the Kaurava Campaign, the first two Aurelian Crusades and the Inquisition's recent purge of the Aurelian Sub-sector, all of which has led to the loss of a number of the Chapter's recruiting worlds. It will take some time to rebuild the Chapter's numbers from such losses and with every recruiting world that has been ravaged, the Blood Ravens' future prospects have become that much darker.
Formaciones especiales
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- Ordo Psykana - The Ordo Psykana (also known as the Secret Order of Psykana), is an elite body within the Blood Ravens Chapter that consists of the most powerful of the Chapter's Librarians and armies of Servitors that embark upon missions to recover archeotech, ancient relics of the Chapter, and other lost human knowledge.
- 2nd Company - During the Kronus Campaign the 2nd Company and attached elements from some of the other companies of the Chapter found themselves in battle with the undead constructs known as the Necrons, for beneath the surface of the planet they encountered a large Necron army in a legendary battle beneath the Thur'Abis Plateau. They eventually emerged victorious after their Company Commander, Captain Davian Thule successfully planted a bomb deep within the catacombs and detonated it, collapsing the caverns right on top of the still emerging Necron army. The Second Company later added the Necron skull to their heraldry in reference to this glorious victory and adopted the motto "Victory Over Death."
- 5th Company, the 'Fated' - The Blood Ravens 5th Company is known as the "Fated", and though the reasons for this are unclear, possibly harking back to an incident from M38, which was recorded in the Chapter's Librarium, but never spoken of openly. The 5th Company of that era are recorded to have been lost to the warp, the great Bell of Lost Souls tolling a hundred times for each lost battle-brother, but the truth of the matter is far darker. It is whispered that one of the company's Librarians was seduced by the lure of the Ruinous Powers and turned his brethren to evil, though of course this notion is dismissed by the Chapter today. No records exist as to the ultimate fate of this company or whether such a traitor was ever brought to justice. The Blood Ravens have a especial hatred for those whom turn from the Emperor's light, and to this day, the battle-brothers of this company wear badges of shame and penitence upon their armour, though none will reveal the reasons for doing so.
Bibliotecarios
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Like their fellow Astartes Chapters, the Blood Ravens also maintain a Librarium of potent psykers who are highly talented and trained to master the power of the Warp at the highest levels. Each Chapter selects its Librarians in its own way, either from seed worlds, as it does with the bulk of its Initiates, or from the ranks of gifted psykers brought to the Scholastica Psykana of the Adeptus Astra Telepathica. The Librarians of the Chapter also fulfill a number of more secretive and specialised roles, including stewardship of the great Librarium of the Omnis Arcanum, and the Secret Orders of Psykana who maintain the Sanctorium Arcanum aboard the Battle-Barge Litany of Fury. The Omnis Arcanum serves as the Blood Raven's mobile fortress-monastery as it is the largest Battle-Barge within the Chapter's fleet. The Chapter's Librarium Sanctorum contains countless scrolls, tombs, and computational engines that store the Chapter’s records, roll of honour, and the ancient -- and often forbidden -- lore that they have recovered during their ongoing research. Blood Ravens Librarians have a number of unique psychic abilities only used by the psykers of their Chapter:
- Battle Sight - Blood Ravens Librarians can pierce the fog of war with a thought, casting their mind far and wide across a battlefield, world, or even star system for hints and clues to the movements and deployments of their enemies that may have gone undetected by more conventional technological means. A Librarian may use this psychic power in two different ways, choosing its application before he manifests it. The first application of this power is to gain an immediate tactical edge in combat and is most useful when facing immediate battlefield threats. Used in this way, Battle Sight reveals the position of all enemies within range that have hostile intentions toward the Librarian (i.e. intend to do the Librarian harm). This does not track the movements of these enemies or their actions, but simply informs the Librarian of their presence, direction, and distance from his current location. In addition to revealing foes, this power allows the Librarian to see through cover and concealment when making attacks against enemies revealed by Battle Sight. The second use of this power is to gain a broad strategic overview of an area and information on how better to complete a mission, or overcome a foe.
- Truth Seeker - Blood Ravens Librarians spend much of their lives seeking knowledge and looking into the origins of their Chapter by sifting through the secrets of the past. Truth Seeker allows a Librarian to find details and clues that he might have otherwise missed, drawing his attention to areas or objects of interest.
- Warp Whispers - The Librarian can listen to the babblings of the Warp and perceive the secrets of its denizens, sifting through the noise and maddening chatter to find grains of truth. It is a practise not without peril, however, and many Librarians dare not even attempt such follies, though those of the Blood Ravens know that true knowledge can never be gained without a degree of danger.
Mundo natal
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As a fleet-based Chapter, the Blood Ravens have no official homeworld. Instead, their fortress-monastery is situated onboard the massive Battle-Barge Omnis Arcanum, which is also home to their Librarium Sanctorum. The rest of the Chapter serves onboard the fleet of Strike Cruisers and other Battle-Barges that were assigned to the Blood Ravens long ago when the Chapter was Founded.
Most of the Blood Ravens' Neophytes come from the major worlds of the Sub-sector Aurelia, including the desert Feudal World of Calderis, the jungle Feral World of Typhon Primaris and the nearby Hive World of Meridian, but none of the recruits from Meridian had passed the Blood Trials to become Blood Ravens Neophytes in several centuries. Thaddeus is the first Space Marine to come from Meridian in several centuries, having been recruited from the hiver street gangs he lead there by Captain Davian Thule. It is repeatedly said that the loss of Calderis would cripple and eventually kill the Blood Ravens Chapter as they had no other way to recruit Neophytes, and the defence of Sub-sector Aurelia from the Tyranid splinter Hive Fleet was considered important enough to mobilise both the Blood Ravens' 3rd and 4th Companies.
The 3rd Company of the Blood Ravens commonly sought Aspirants from the planet of Cyrene (also in Sub-sector Aurelia) until Captain Gabriel Angelos had it destroyed with an Exterminatus order. The taint of Chaos had been found in the planet's population, a taint so terrible that only Exterminatuscould prevent the contagion from spreading to other Imperial worlds in the region. The Blood Ravens, like many fleet based chapters, recruit from a number of different worlds, however the class of worlds they recruit from is not limited, they draw initiates from feral worlds and hive worlds. The only similarity between the worlds is the higher volume of psykers they contain, leading to an increased number of Librarians in the chapter. However recent events have seen the Blood Ravens lose many of these recruiting worlds. The known recruiting worlds and their status' are as follows:
- Calderis - Calderis is a Desert World sparsely populated by wandering bands of nomadic humans. These hardy peoples used to provide recruits to the Blood Ravens but the Waaagh of Warboss Gorgrim drove the Feral Orks on the planet to sweep across the sands in a tidal wave of destruction. Only a scant few of the planets inhabitants escaped aboard chartered craft or with the Blood Ravens, the rest were left to die horribly and violently to the Orks. As with Typhon Primaris it is unclear what will be done with Caldaris, when Gorgrim has gathered enough Ork Boyz he will move on leaving the world barren, the Feral Ork populace decimated and the survivors gone, the humans having either fled or died. The planet might be re-colonized at some point but the culture of Calderis and the majority of it's people are no more.
- Cyrene - An old recruiting world of the Chapter, Cyrene is located in the Aurelia Sub-sector but was cleansed by an Exterminatus action when Captain Gabriel Angelos discovered a Chaos taint on the planet and requested an Inquisitorial purge. The exact nature of the taint and the reasons Angelos deemed Exterminatus necessary, are, like many things with the Blood Ravens, a mystery.
- Meridian - The Hive World of Meridian is the capital world of the Aurelia Sub-sector and now the only populated world of the sub-sector as well, since Cyrene, Calderis and Typhon Primaris were wiped out due to he actions of the Forces of Chaos, the Orks and Tyranids, respectively. Meridian itself came perilously close to succumbing to the Tyranids as well. Only the miraculous arrival of Captain Gabriel Angelos and the Blood Ravens' 3rd and 9th Companies stopped the Tyranids from overrunning the planet. The initial defenders under Sergeant Aramus were nearly wiped out during that campaign. However Meridian is only a marginal Blood Ravens recruiting world, as the first recruits it had provided in centuries to the Chapter were Sergeant Thaddeus and Sergeant Aramus. However, Sergeant Thaddeus did locate two likely young boys during his mission deep behind Tyranid lines and they have since shown promise as Aspirants for the Chapter.
- Rahe's Paradise - Rahe's Paradise is yet another recruiting world of the Blood Ravens to have been lost recently, the planet having been discovered to be an ancient Necron Tomb World. The Blood Ravens' campaign against the Necrons and the Eldar on the planet cost them dearly but did result in the recruitment of a handful of Initiates to the Chapter, though the world is now lost and will provide no more.
- Trontiux III - Trontiux III was one of the Chapter's remaining principle recruiting worlds. Trontiux III was recently visited by the Litany of Fury following the Tartarus Campaign.
- Typhon Primaris - Another of the 4 inhabited worlds in the Aurelia Sub-sector, Typhon Primaris was a jungle planet that provided feral but strong recruits to the Chapter, however when Tyranids invaded the sub-sector their taint reached Typhon Primaris quickly and festered in the depths of the jungle unnoticed, and by the time the Blood Ravens arrived the planet was in the final stages of Tyranid Bio-Consumption and saving the planet was no longer a realistic option. It is unclear what will be done with Typhon Primaris but most likely it will face the cleansing fires of Exterminatus.
Relación con la Inquisición
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The Blood Ravens have an interesting relationship with the Inquisition. Blood Ravens Librarians can be found in the Death Watch and the Chapter appears to also maintain unusually close relations with the Grey Knights of the Ordo Malleus. It would appear that the Grey Knights, psykers all, feel an affinity for the Blood Ravens and trust the Chapter with the knowledge of their existence. The Grey Knights attached a task force to assist the Blood Ravens during the Dark Crusade on the world of Kronus for reasons unknown. It is interesting to note that the Grey Knights worked closely with the Blood Ravens and not with the other Imperial forces on the planet,and indeed the Blood Ravens came into conflict at that time with the forces of the Imperial Guard due to the unflinching and conflicting orders of Governor Militant Lukas Alexander and Captain Davian Thule.
It should be noted that following the first two Aurelian Crusades, the Blood Ravens' home Sub-sector Aurelia came under an increasingly powerful assault by the Forces of Chaos and a splinter of the Tyranid Hive Fleet Leviathan. With increasing evidence that large portions of the Blood Ravens Chapter had been corrupted by Chaos, the Ordo Hereticus of the Inquisition commandeered several regiments of the Imperial Guard under the command of the Inquisitor Adrastia and sought to launch an Exterminatus campaign against all the inhabited worlds in the Aurelian Sub-sector. As a result of the heroics of Captain Gabriel Angelos and those Blood Ravens who remained loyal to the Emperor, the taint of Chaos upon the Chapter was purged and much of the sub-sector was saved from destruction. However, a deep and lingeing suspicion still remains between the Blood Ravens and the Inquisition, and the Ordo Hereticus will continue to cast a wary eye upon the Blood Ravens and their new Chapter Master, Gabriel Angelos, for a long time to come.
Doctrina de combate
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The Blood Ravens believe by studying one's enemy, one can predict their movements before launching any attacks, rather than charging in like an uncontrolled berserker or using spontaneous lightning assaults. This has caused friction with other, more headstrong Chapters. Those who prefer a clear-cut approach to battle have branded the Blood Ravens as cowards for their overly-methodical approach to waging warfare. But this is an unfair assessment, for once the Blood Ravens take to the field, they fight with righteous fury and zeal the equal of any other Astartes Chapter.
Once decided upon, the Chapter never deviates from the agreed upon plan of strategy, from its initial planning stages to its final execution, executing it with ruthless efficiency. The thoroughness of their planning and thoroughness is such that every eventuality is planned for, thanks to their Librarians' powerful divinations. Their uncanny abilities to predict enemy attacks or invasions has helped them warn or respond well before other Imperial organisations have even been made aware of them. More puritanical figures within the Inquisition have whispered in dark tones of the sad tale of the Thousand Sons Legion and their fallen Primarch Magnus the Red and his ultimate fate. A path trod to damnation that began with the abilities to predict such dire warnings.
In preparation for combat, members of the Blood Ravens invariably begin with intense study of their opponents and their tactics. All forms of reconnaissance and any relevant historical or psychological resources are fully utilised in the course of this exhausting research. Only once all reasonable means have been undertaken to compile data is this information thoroughly analysed. The analysis process may take days or even weeks, depending upon the reliability of the information acquired and the prior experience that the various Battle-Brothers might have with their opponents.
Finally, once a thorough analysis has been compiled, only then is a tactical solution to the issue devised. Invariably, during the course of this analysis and planning, command officers rely heavily upon the input and advice of any Librarians available. These talented psykers are expected to use their talents to also plumb the depths of the Warp for additional information upon their foes and to conduct any divinations that might be appropriate. Among the Blood Ravens, these skills are every bit as crucial for a Librarian as the more forceful talents that are applied during a direct physical conflict.
With a thoroughly compiled plan in hand, the Force Commander presents it to the Space Marines participating in the mission. Generally, these plans contain a myriad of alternative plans that account for an immense number of outcomes, often going into explicit and excruciating detail. Once these plans have been reviewed and accepted by the Battle-Brothers, they are very seldom changed.
Through the course of a given battle, the Blood Ravens almost always adhere rigidly to their plans. This is in part due to the fact that the agonising level of detail permits the plans to accommodate a variety of different outcomes. However, it is more often due to the fact that the insight of their talented Librarians almost always provides accurate data such that the final plan is appropriate and consistent with the conditions encountered on the field of battle.
At times, the Blood Ravens willingly make concessions from standard Codex directives when creating their complex strategies. In those circumstances where they have additional information or an unusual piece of wargear, they willingly make such items a cornerstone of their plans. In this way, the Chapter maintains the belief that they follow the philosophy and general directives of the Codex Astartes without being constrained by the fact that the text is 10,000 standard years in age. For though these Battle-Brothers believe that their secrets must be carefully preserved, they also believe that their resources must be appropriately exploited in order to overcome their foes with a minimum of risk.
Creencias
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The Blood Ravens have a deep belief in the Emperor, perhaps because they do not know who their Father Primarch is, which leads them to give praise to the Emperor with a fervour greater than almost any other chapter. Like most Astartes, they venerate him not as a God, but as the mightiest of men, a belief that often times brings them into conflict with the Ecclesiarchy. A common battle cry of the Chapter is, "For the unknown Primarch and the Emperor!" The Blood Ravens venerate knowledge and constantly seek it out and guard it. Their motto is "knowledge is power, guard it well," a maxim held firmly by all the Chapter's Librarians and central to the core beliefs of the Chapter. As their quest for knowledge echoes many tenets of the Adeptus Mechanicus, the Chapter maintains close ties with the Priesthood of Mars. Often times the Blood Ravens will join forces with Mechanicus Explorator fleets in their search for archeotech and lost knowledge in the unknown quarters of the galaxy.
The Blood Ravens are a proud and secretive Chapter, obsessed with ritual, history, and the acquisition of knowledge—most especially for the truth of their beginnings. This gap in the Blood Ravens’ history has led to endless speculation as to the exact origin of the Chapter, and what could have happened to expunge such a large and important portion of their history from their lore. It is this very focus that has driven their ongoing quest to discover more information of all kinds. This quest has unquestionably subjected these Battle-Brothers to an increased exposure to heretical knowledge. Some from outside the Chapter question the wisdom of their pursuits, when they could safely embrace the security of ignorance.
Because of the many facets of their investigations, the Blood Ravens have often worked closely with members of the Adeptus Mechanicus. Through the millennia, these Space Marines have uncovered many examples of archeotech, which they have almost always provided to the followers of the Omnissiah without question. At times, the Machine Cult has repaid them for their generosity with gifts of additional wargear, which is well suited to advancing their cause. There is no formal relationship, as such could be viewed as an insult to more needy Chapters. However, this appears to represent an understanding based upon enlightened self-interest. The Blood Ravens are likely to take full advantage of these additional resources as they continue to rebuild after the losses they suffered during their recent internal strife.
The Blood Ravens' battle cry is, “Knowledge is power, guard it well!” This is more than just a chant to bellow as they charge forth to slay the Imperium’s foes. It is a mantra by which the Chapter’s Battle-Brothers live. They firmly believe that information is the key to solving countless problems and a weapon that can be exploited by the Imperium or by its enemies. These two points explain the care that these Space Marines exhibit prior to entering into combat and the security that they use to keep their own information and tools isolated from even their allies.
The ancient Chapter Master and Chief Librarian, Azariah Vidya, is the single Space Marine most revered by the Blood Ravens. While he is not believed to have been active at the time of the Chapter’s Founding, he is credited with the formation of their many traditions. While a normal Space Marine, the Blood Ravens refer to him as the Great Father, a term that other Chapters might use to identify their Primarch or even the Emperor. Such a degree of idolatry expressed towards a fellow Battle-Brother is certainly uncommon but seems to fulfil the void in the Chapter’s iconography due to the lack of knowledge of their Predecessor Chapter and Primarch. Their views towards the Emperor are in keeping with the most common Space Marine beliefs; the Blood Ravens deeply respect the Emperor as their creator and leader, but they do not follow the teachings of the Imperial Cult and do not believe that the Emperor is divine.
There is little information available, even among the Chapter’s legends, concerning its leadership prior to the Great Father assuming the mantle of Chapter Master. Many scholars among the Adeptus Administratum believe that it was his legendary role as both Chief Librarian and Chapter Master that has led the Blood Ravens to value Librarians so highly among their Battle-Brothers. Some suggest that Aspirants with these traits are deliberately sought out, as one might represent a true heir to Vidya’s legend. Others argue that he may simply have set processes in motion so that the Chapter would always be able to rely upon a stalwart contingent of psychically gifted members.
Since Chapter Master Angelos has taken command of the Blood Ravens, they have renewed their devotion to combating and overcoming the ways of Chaos. This is in large part due to the heresy that he uncovered within the Chapter, and may be a consequence of the corruption that he found on his homeworld of Cyrene. Under his direction, all of the Chapter’s traditions regarding the Warp are currently being scrutinised. Its leadership is now well aware that the Blood Ravens can ill afford to lose any further members to treason or heresy.
Semilla genética
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The Blood Ravens’ greatest mystery concerns the history and reasons behind their Founding. A large part of the Chapter’s ongoing quest to recover lost information is in the fervent hopes of discovering their origins. Because of their unusually high number of Battle-Brothers who possess psychic talents, the Adeptus Mechanicus has tested their gene-seed for mutation or Chaotic contamination at a substantially more frequent interval than that normally required. Even through the course of these countless investigations, the Blood Ravens' gene-seed has consistently shown a high level of stability and purity. At the same time, it is unusual that it shows no consistent traits that could be used to link it to the genetic lineage of any of the Primarchs. Thus far, there has been little evidence of mutation, and nothing that points to their gene-seed as the source of the Blood Ravens' disproportionate number of psykers or the unusual potency of the psychic powers they exhibit.
There has been much speculation regarding which of the First Founding Chapters the Blood Ravens' gene-seed is derived from. Both the Blood Angels and Raven Guard have been suggested, but these are likely to be based on nothing more than the similarity of names between the Chapters. Other persistent rumours say that the Blood Ravens may have derived their genetic stock from the Dark Angels' gene-seed, but no definitive facts have ever been presented to establish the true source of the Chapter's genetic material. The lack of records pertaining to whom they descended from implies that they were created in anticipation of a specific purpose, to counter some threat to the Imperium in centuries past that has since been dealt with and defeated, or from a source that was considered so shameful that all records of the connection between the Blood Ravens and their progenitors had to be hidden from future generations. The truth of their origins is sought above all other knowledge by the Blood Ravens themselves.
Due to the Blood Ravens not knowing the name or the lineage of their Primarch, a Blood Ravens Astartes is characterised by the nature of his Chapter and its doctrines rather than the line from which he is descended. For the Blood Ravens, this flaw is based on their hunger for forbidden knowledge and their obsessive quest for the truth behind their creation. A Blood Ravens Space Marine can become consumed by his thirst for knowledge if he is not careful in his pursuit. This comes with the added danger that much of the sort of lore the Blood Ravens seek is dangerous in and of itself, either as proscribed texts or things touched and tainted by the Warp.
Miembros notables
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- Gabriel Angelos - Actual Señor del Capítulo, antiguamente Capitán de la 3ª Compañía.
- Azariah Kyras - Anterior Señor del Capítulo y Bibliotecario Jefe.
- Azariah Vidya, "el Gran Padre" - Antiguo Señor del Capítulo y Bibliotecario Jefe, predecesor de Azariah Kyras.
- Sarbander - Epistolario.
- Isador Akios - Antiguo Bibliotecario de la 3ª Compañía.
- Jonah Orion - Bibliotecario.
- Apollo Diomedes - Capitán de la Guardia de Honor del Capítulo, antiguo Primer Capitán.
- Indrick Boreale - Comandante.
- Davian Thule - Dreadnought, antiguo Capitán de la 4ª Compañía.
- Avitus - Sargento Devastador.
- Cyrus - Sargento Explorador.
Flota
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From the earliest of their surviving records, the Blood Ravens have existed as a fleet-based Chapter. The basis for this decision is unclear, as their millennia of stalwart service certainly qualifies the Chapter for possession and control of an Imperial world. It may be that the decision was made for reasons lost to their history, which has been preserved for traditional reasons rather than functional ones.
To fulfil their duties, they possess several Battle-Barges, but their mobile fortress-monastery, the Omnis Arcanum, is the largest vessel of their fleet and serves as their gene-seed repository. This vessel also houses the Chapter’s Librarium Sanctorum. Countless scrolls, tombs, and computational engines store the Chapter’s records, role of honour, as well as the ancient—and often forbidden—lore that they have recovered during their ongoing research. While it is certainly possible that the Blood Ravens once ruled a planet, there are no surviving records to indicate that this was ever the case.
Each of the Chapter’s Battle-Barges maintains its own Librariums as well, where all of their active records and new findings are recorded. However, only a subset of the Blood Ravens' complete findings—particularly information concerning the Warp, archeotech, and the ways of xenos—are stored in these lesser Librariums. Through the course of their history, companies have often been assigned to extended duty apart from the main portion of the Chapter’s fleet. During such missions, these independent Librariums serve as interim storage of knowledge and a valuable resource for reviewing the less volatile lore that the Chapter maintains. Any time that one of the auxiliary Battle-Barges re-establishes contact with Omnis Arcanum, an exchange of information is undertaken, so any new information is returned to the Librarium Sanctorum, while data deemed safe for dissemination is provided to the lesser Battle-Barges.
One critical limitation of a fleet-based operation is a restriction in the availability of new candidates for initiation. The Blood Ravens overcome this difficulty by recruiting from a number of worlds, with which they have long established relations, most of which are in the Sub-sector Aurelia of the Korianis Sector. These worlds range from Feral Worlds, colonised by the remnants of ancient Imperial civilisations, to Hive Worlds, where gangers fight daily with whatever weapons they can scrounge, living off the scrapings of Imperial society. The only trait that these worlds share in common is a higher than normal frequency of psykers amongst their population. While the Blood Ravens Chapter does not exclusively recruit psykers as candidates, those who show psychic talents survive their initiation rates at a much higher frequency than is observed among most other Chapters.
The Chapter fleet of the Blood Ravens is known to contain the following starships:
- Armageddon (Strike Cruiser) - Former ship of the 5th Company, lost during the battle for the Aurelia Sub-Sector.
- Litany of Fury (Battle-Barge) - A venerable warship of the Blood Ravens' 3rd Company, the Litany of Fury carries a great many secrets within its hold and is a beacon of light in the darkness of the Eastern Fringe, where the light of the Astronomican wanes. The Sanctorium Arcanum is a secret vault within the Battle-Barge, tended by Librarians of the Chapter initiated into the Secret Orders of Psykana of the Blood Ravens. The Sanctorium Arcanum is an astropathic choir in mimicry of the Astronomican itself, a mobile repeater station intended to boost the light of the Astronomican in the distant reaches of the Eastern Fringe. The Sanctorium Arcanum, like many relics of the Chapter, was created by the Great Father Azariah Vidya and its true origins and function have been lost to the mists of time, yet it is stll maintained by the Librarians of the Chapter.
- Omnis Arcanum (Chapter Barque) - The Omnis Arcanum is the flagship of the Blood Ravens fleet and the location of the Chapter's primary Librarium. However, little more is known about this venerable ship, where it travels or even if it really is the home of the secretive Chapter Master of the Blood Ravens.
- Rage of Erudition (Strike Cruiser) - Strike Cruiser under the command of Sergeant Saulh.
- Ravenous Spirit (Strike Cruiser) - This Strike Cruiser was in service to Captain Gabriel Angelos during his mission to Cyrene.
- Retribution (Strike Cruiser) - Strike Cruiser assigned to the remnants of the 5th Company following the loss of The Armageddon.
- Scientia Est Potentia (Battle-Barge) - Battle-Barge of the Blood Ravens 5th Company.
Reliquias
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- Lucian's Rod - Lucian's Rod is a specially master-crafted Astartes Force Staff. Lucian was a legendary hero of the Blood Ravens, who some claim could not channel his prodigious psychic powers through any normal Force Weapon. He had a special Force Staff crafted for his use, a weapon which amplified his talents ten-fold. He perished in single combat against a mighty Daemon Prince, but his dying blows banished the foul creature.
Apariencia
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The Blood Ravens wear dark red Power Armour with weathered cream shoulder plates trimmed in black. The Blood Ravens' Chapter badge is a silhouetted raven in flight as seen from above, incorporated with a stylized drop of blood within.
Posibles conexiones con los Mil Hijos
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The Blood Ravens' dark secret may be that they have descended not from one of the Loyalist First Founding Chapters but from the Thousand Sons Chaos Space Marines Traitor Legion, as before their homeworld of Prospero was destroyed by the Space Wolves during the Horus Heresy, the Thousand Sons sent a portion of their Legion far from their homeworld in their Legion fleet. These Astartes were not transported to the Eye of Terror under the deal their Primarch Magnus the Red made with the Chaos God Tzeentch to save the Legion's lives in return for their service to the Changer of Ways. This would mean that the Blood Ravens Chapter is not actually a Successor Chapter but is technically a remnant of one of the First Founding Chapters, though with a dark and tainted past.
In the book Dawn of War: Ascension, it is revealed that the ancestors of the Blood Ravens built a recruiting world on top of an ancient Necron outpost during the Horus Heresy, with the help of the Eldar. The two races worked in unison, using Eldar sorcery and psychic wards to lock the Necron force lying beneath the sands in psychic stasis. The Horus Heresy-era Space Marines were then tasked with protecting this outpost by the Eldar, to seal in the Necron threat, but they mysteriously abandoned it. It was left unrecorded in Imperial logs until the Blood Ravens rediscovered it. The Eldar mistook the Blood Ravens for being one and the same as the Heresy-era Space Marines, as they too wore similar red Power Armour, which was also the colour of the pre-Heresy Thousand Sons Astartes' Power Armour.
The psychic lock the Space Marines placed on the Necrons shows that the Astartes of that time could not have already been Blood Angels, and the Thousand Sons share a bond with the Blood Ravens because both groups of Space Marines are defined by the development of unusually strong psychic powers among their Battle-Brothers after their gene-seed implantation.
In the novel Battle for the Abyss, Mhotep, a Thousand Sons Legion psyker, whilst fighting the daemon Wsoric aboard the starship Wrathful, responded to the daemon's question of what did the entities of the Warp have to fear from the Emperor with the response "Knowledge...is power," suggesting a connection to the Blood Ravens (pg. 396). Since the daemon had been manifested in realspace for so long, Mhotep was able to destroy its physical form and banish it back to the Warp before he died of his many wounds.
In the novel A Thousand Sons by Graham McNeill, a vision is seen by the Remembrancer and historiographer Kallista Eris describing a future image of blood and a raven, and a remembrancer psyker attached to the Thousand Sons has a vision of "...The Ravens, I see them too! The lost sons and a Raven of Blood. They cry out for salvation and knowledge, but it is denied!" (p. 204) This may imply that the Blood Ravens are descended from the Thousand Sons' gene-seed. At the same time, one of the four arcane cults of Librarians that comprised the pre-Heresy Thousand Sons Legion was called the Corvidae (the Latin name for ravens and crows), and whose symbol was a black raven's head, thus making it possible that the Blood Ravens were Thousand Sons Astartes who largely belonged to the Corvidae Cult. Kallista not only predicted the future destruction of the Thousand Sons' ancient homeworld of Prospero at the Space Wolves' hands, but she may also have described the eventual formation of the Loyalist Blood Ravens. During her final psychic episode, Kallista also screamed out in anguish about the "ravens of blood", and that they were "lost, crying out for their unknown father." In her death throes she declared that they would be defined by their need to "seek knowledge and artefacts of old", which is an important activity often pursued by the Blood Ravens, particularly in their search to learn more about their own origins. Since the Blood Ravens are a Fleet-based Chapter, it is possible that they descended from those Astartes aboard the Thousand Sons' own armada before they were forced to flee Prospero, which Magnus the Red had ordered to the far ends of the galaxy so that the Space Wolves could purge Prospero without having to face the Thousand Sons' fleet. The Thousand Sons Space Marines aboard that armada were never transported by the will of Tzeentch through the Warp with Magnus and the planetside Astartes to the Planet of the Sorcerers in the Eye of Terror, as they were far beyond the edge of Thousand Sons space and were not affected by the internecine fighting.
In the novel Age of Darkness the short story Rebirth by Chris Wraight, revolves around a squad of Thousand Sons Space Marines that return to their devastated homeworld of Prospero after the sanctioned Scouring of Prospero carried out by Primarch Leman Russ and his Space Wolves. After the Council of Nikaea, and the rebukement of Magnus the Red, a recall order was transmitted throughout the Legion, with the bulk of the Legion being present on Prospero just before the events surrounding the Fall of Prospero happened. However, some of the Thousand Sons' legionnaires had survived as they had not arrived before these events occurred. This would include those Thousand Sons that had been sent away aboard their Legion's fleet elements such as Captain Menes Kalliston of the 4th Fellowship. Six months after the sanctioned action against their Legion, Captain Kalliston leads a squad of battle-brothers to the ravaged surface of their homeworld to seek for any signs of survivors or their beloved Primarch. Instead, the squadron of Thousand Sons are taken by surprise when they encounter a much larger force of World Eaters who are also on Prospero for their own nefarious reasons. In the ensuing conflagration, the majority of the squadron is killed, and their Captain is captured, by none other than the infamous Captain Khârn of the 8th Assault Company and Equerry to the Primarch Angron of the World Eaters. Only Revuel Arvida, a Sergeant of the 4th Fellowship and a member of the Corvidae Cult manages to survive. Like all Corvidae, Arvida is skilled in the psychic discipline of precognition and the determination of the likely probabilities of future events. Despite his bleak circumstances, Arvida knew - as only a Corvidae could know - that death would not find him on Prospero. That was no consolation for everything that had been lost, but at least it lent the task of planning his next move a certain urgency. He would survive and live to discover the true causes of his Legion’s destruction, and live to fight them. He would neither pause nor stumble until everything had been revealed to him, everything that would give him a weapon to employ. He is quoted as saying "Knowledge is power," suggesting another connection to the Blood Ravens (p.162). Ironically, the symbol of the Corvidae cult discipline is that of a black ravens head. Sergeant Arvida's ultimate fate is unknown.
Since the Blood Ravens were adopted as an official Chapter by Games Workshop following the introduction of the Dawn of War PC game, subtle hints have been given in a variety of sources that the Blood Ravens are actually a Loyalist Successor Chapter of the Thousand Sons. In particular, their unnaturally high number of Librarians and the Chapter's central focus on the pursuit of knowledge are very similar to the characteristics that once defined the Thousand Sons before their corruption by Chaos. Such a connection to a reviled Traitor Legion would also be a terrible dishonour and would explain why the Blood Ravens' heritage may have been deliberately obscured from the Imperial record.
Leer más
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Lista de Capítulos de Marines Espaciales.
Fuentes
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Extraído y traducido de Wikihammer 40K UK.
- Warhammer 40,000: Dawn of War - Winter Assault (Videojuego).
- Warhammer 40,000: Dawn of War - Soulstorm (Videojuego).
- Warhammer 40,000: Dawn of War - Dark Crusade (Videojuego).
- Warhammer 40,000: Dawn of War II (Videojuego).
- Warhammer 40,000: Dawn of War II - Chaos Rising (Videojuego).
- Warhammer 40,000: Dawn of War II - Retribution (Videojuego).
- Deathwatch: Honour the Chapter (Juego de Rol).
- White Dwarf nº 305 (Edición inglesa).
- Dawn of War, por C. S. Goto.
- Dawn of War: Ascensión, por C. S. Goto.
- Dawn of War: Tempestad, por C. S. Goto.
- Dawn of War II, por Chris Roberson.
- Los Mil Hijos, por Graham McNeill.
- La Era de la Oscuridad - Renacer, por Chris Wraight.